Growing up, JRPGs were always the strict territory of consoles, PlayStation especially. If I had to guess, it was because PC gaming hadn’t really established itself in the mainstream back then, so ...
JRPGs Atelier producer says the next game will "take a completely different direction" than the last one after mixed reviews, teases a more "old school" JRPG with turn-based combat JRPGs Oh hey, ...
Metaphor: ReFantazio's lead UI designer Koji Ise thinks success and failure were a vital part of the game's development, so – if given the chance – they wouldn't give any game-related tips to a ...
That's very appealing. PC Gamers like depressed French 30 year olds more than they do anime teens (or Yakuza boys). I hope it's not that last one, for the reasons I'm about to get into. The éléphante ...
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