Following Nintendo with motion controls on their consoles could be a big mistake. They should stick to what they do best--offering a diverse and powerful gaming experience. CNET contributor Don ...
Sony and Microsoft both had something up their sleeves when it came to motion-based controls at this year's E3, revealing a new controller and Project Natal, respectively. Nintendo has been doing it ...
The motion-controlling Wiimote and SIXAXIS seem to be taking the console gaming world by storm, but they are weaksauce, at least according to Microsoft. I’ll just let Microsoft’s Chris Satchell do the ...
Microsoft today unveiled a key piece of its "mixed reality" VR ecosystem for Windows 10, debuting new motion controllers designed to work with a coming range of headsets. As reported by CNET, the new ...
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Microsoft Flight Simulator (2020) features PC VR headset support, although it’s notably missing the ability to use VR motion controllers. Now developer Asobo has signaled that VR controller support is ...
Before 1983, video games controls were clunky. Instead of thumbs and fingers to play, palms and entire fists were used to push, pull, and jerk joysticks. The interface worked, but it wasn’t ideal.
Sigh. I am getting so sick of these Microsoft rumors. Blu-ray this, motion control that. Until they actually announce something, or at least have something a little more material to show for it, it’s ...
Anyone who’s ever stood in front of a Kinect-equipped Xbox knows the fun of virtual control, of using your hands to manipulate what you see on the screen without touching anything but air. The Leap ...
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